The main research aim is to investigate how cloud computing impact project management practices in the gaming world. The supporting objectives include
To examine project management practices in the gaming world
To explore how cloud-based services influence project management practices
To determine the connection between cloud computing and online gaming experience
To analyze how cloud-based project management practices can impact online gaming experience
Scope and Limitations
The scope of this research seeks to provide the relationship cloud-based services and the project management functions in the context of the gaming world. With the help of case studies picked from different areas, the research finds it necessary in examining the practices in project management that would be linked to the online gaming world. Some of the platforms linked to the practices under consideration include the processes, resources and people. The coverage also extends towards how cloud computing have changed the version and dynamics attached to project management. The reasonable grounds on which such changes would be realized include the process of software development and the relationship the client and the server have. More case studies would be directed to the link between the cloud computing services as well as the online gaming experience. In addition, the project management practices need to be analyzed in the face of cloud computing as far as the gaming experience is put into consideration. Based on this scope, the research would be limited to case studies that focus on the gaming world. Case studies are essentially specific and narrow down to fine details that are deemed relevant in reaching out to generalization.